Turtle Arena 0.6 Features

  • Four player splitscreen.
  • Network multiplayer.
  • 7 Playable Gametypes;
    • Single Player / cooperative platformer mode (unfinished).
    • Free for All (Deathmatch).
    • Dual, one vs. one dual.
    • Team Deathmatch.
    • Capture the Flag (CTF), take the other team's flag back to your base.
    • One Flag CTF, take the center flag to the other team's base.
    • Overload, attack the other team's base.
  • Four playable characters.
  • Melee and projectile weapons.
  • Shurikens, pick up projectile weapons that are usable regardless of currently held weapon.
  • Player AI bots enable playing alone.
  • Modification support, create your own levels, characters, weapons, and more.
  • Free and open source, you can see how it works and with programming knowledge create a whole new game.
  • Content licensed under the Creative Commons (CC-BY-SA-3.0) that you can improve, reuse, and use to create your own game.

ioquake3 Engine Features

Turtle Arena is based on the ioquake3 engine.

  • OpenAL sound rendering allowing for surround (5.1 and 7.1) speaker layouts
  • Support for free software formats
    • Ogg Vorbis for audio decoding
    • PNG format support for images
  • In-engine VOIP support, with optional Mumble player-location support.
  • Anaglyph stereo rendering (for viewing with 3D glasses)
  • Multiuser support (user-specific game data is stored in their respective Home directories, or Application Data folders on Windows systems)
  • ...and much more!